S.T.E.A.M.'s Penny Dreadful
  • Home
  • What is S.T.E.A.M.
  • Our Story
  • Character Bio's
  • Home
  • What is S.T.E.A.M.
  • Our Story
  • Character Bio's
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S.T.E.A.M. = Society of Time Travelers, Explorers, Adventurers and Mystics

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Our journey’s are set in the late 1800’s and early 1900’s. But, mind you, time is not static in the storyline, due to the introduction of Time Travel and Dimensional travel. So elements from most any period in history or the future are open to inclusion for the story line.
​We attempt to adhere to the Steampunk, Wild West, Victorian aspect in our story. But sometimes when the scene calls for it we step out of these genres and pull in unique elements which feed the story line. 
Currently we have several adventurers in our band.

Dr. Derwood Ghinton
Ms. Abigail Grace Watson
Mr. Hugo Hyde
Cpt. Adrian Delatoche
Deacon Ichabod Tull
Over all, we hope you enjoy reading our stories. It’s for the fun of it all.

The Consortium
Our Team also incorporates The Consortium as a grand meeting location for when the team is not out in the field seeking adventure. 
The Consortium is a Great Hall centrally located in the “Between Realm”. It is where adventurers and time travelers often come to conduct business and seek out wares and transport to other realms. A meeting hall for all dignitaries and air ship captains to congregate.  
Adorned with great arches and high ceilings, stained glass and many examples of wealth and security. The Consortium Great Hall is a place of refuge. Built and supported by the generous contributions of each patron who utilizes the massive platform for business and personal amusement.

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Ebony Manor
Ebony Manor is in that place you can see in your Peripheral vision but not straight forward. Many search for it but only those that truly believe ever find it. The manor is a true enigma. While you can walk around the outside in a matter of minutes inside you can wander around for days. It's easy to get lost if you don't know the markings. After entering the main door you enter a great foyer. To the right is a set of double doors that lead to the study and to the left is a matching set of doors leading to the library. Down the main hallway is doors leading to the dining room, kitchen, several bathrooms, the main pantry and storage areas. The doorway to the sub chambers and catacombs are in a door located in a closet in the study. In the foyer when you enter you see before you a set of stairs. Like all the woodwork in the manor it's very elaborately carved out of very dark wood. When you go up the stairs the first landing splits to the right and the left. The right hallway leads to guest rooms. Guest can come and go as they please. The left is for residents and while some are locked up permanently others can come out but are unable to leave the grounds. The second set of stairs continuing up from the first landing ends in a second landing. On either side is three steps to a small landing with a door. The right side leads to the bishop's office while the left leads to Hugo's office. There's many more doors and hidden passages but this is the main layout. As far as the landscape goes there is a standard yard plus fields, woods, swamps and a frozen tundra. Everything is provided for the best environment for our guest and residents.

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